mirror of
https://github.com/liyunze-coding/rython-task-bot-v2.git
synced 2026-09-22 07:24:27 +00:00
entire widgets folder
This commit is contained in:
parent
dc837a1882
commit
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42 changed files with 1765 additions and 0 deletions
|
Before Width: | Height: | Size: 81 KiB After Width: | Height: | Size: 81 KiB |
37
widgets/streamer-only/config.js
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37
widgets/streamer-only/config.js
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@ -0,0 +1,37 @@
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"use strict";
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const configs = (function () {
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const streamerBotSettings = {
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host: "127.0.0.1",
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port: 6968,
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endpoint: "/",
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};
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const username = "RythonDev";
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const commands = [
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"!taskhelp",
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"!add",
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"!edit",
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"!done",
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"!remove",
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"!focus",
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"!clearmydone",
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];
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const twitchSettings = {
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autoUserColor: true,
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};
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const kickSettings = {
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autouserColor: true,
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};
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return {
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username,
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streamerBotSettings,
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commands,
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twitchSettings,
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kickSettings,
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};
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})();
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Before Width: | Height: | Size: 81 KiB After Width: | Height: | Size: 81 KiB |
224
widgets/streamer-only/scripts/streamerbot.js
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224
widgets/streamer-only/scripts/streamerbot.js
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// STREAMER.BOT SETTINGS
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const client = new StreamerbotClient({
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host: configs.streamerBotSettings.host,
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port: configs.streamerBotSettings.port,
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endpoint: configs.streamerBotSettings.endpoint,
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onConnect: onConnect,
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onDisconnect: onDisconnect,
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onError: onError,
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});
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function getAllLocalstorage() {
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const allLocalStorage = {};
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for (let i = 0; i < localStorage.length; i++) {
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const key = localStorage.key(i);
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allLocalStorage[key] = localStorage.getItem(key);
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}
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return JSON.stringify(allLocalStorage);
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}
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client.on("General.Custom", (data) => onCustom(data));
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if (configs.twitchSettings.autoUserColor) {
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client.on("Twitch.ChatMessage", (data) => onTwitchFirstWord(data));
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}
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let taskList;
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let userColors = {};
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function parseHexColor(hex) {
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if (typeof hex !== "string") return null;
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const s = hex.trim();
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const m = /^#?([0-9a-f]{3}|[0-9a-f]{6})$/i.exec(s);
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if (!m) return null;
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let h = m[1].toLowerCase();
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if (h.length === 3) {
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h = h
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.split("")
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.map((c) => c + c)
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.join("");
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}
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const r = parseInt(h.slice(0, 2), 16);
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const g = parseInt(h.slice(2, 4), 16);
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const b = parseInt(h.slice(4, 6), 16);
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return { r, g, b };
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}
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function relativeLuminance({ r, g, b }) {
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const toLinear = (v) => {
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const s = v / 255;
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return s <= 0.04045 ? s / 12.92 : Math.pow((s + 0.055) / 1.055, 2.4);
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};
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const R = toLinear(r);
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const G = toLinear(g);
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const B = toLinear(b);
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return 0.2126 * R + 0.7152 * G + 0.0722 * B;
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}
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async function onTwitchFirstWord(data) {
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let userColor = data.data.user.color; // hex colour
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if (userColor != undefined || userColor != "undefined") {
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// update localstorage
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// get id: platform-userID
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let userId = data.data.user.id;
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let key = `twitch-${userId}`;
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localStorage.setItem(`${key}-color`, userColor);
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userColors[`${key}-color`] = userColor;
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}
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return;
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}
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function onDisconnect() {
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showConnectionError("Connection Failed: Unable to connect to Streamer.bot");
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}
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function onError(err) {
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showConnectionError(
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"Connection Failed: " + (err?.message || "Unknown error"),
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);
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}
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function showConnectionError(message) {
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// Remove existing popup if any
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const existing = document.getElementById("connection-error");
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if (existing) existing.remove();
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const popup = document.createElement("div");
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popup.id = "connection-error";
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popup.textContent = message;
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Object.assign(popup.style, {
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position: "fixed",
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top: "20px",
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left: "50%",
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transform: "translateX(-50%)",
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background: "#e53935",
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color: "#fff",
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padding: "12px 24px",
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borderRadius: "8px",
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fontFamily: "'Fredoka', sans-serif",
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fontSize: "1.1rem",
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fontWeight: "700",
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zIndex: "9999",
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boxShadow: "0 4px 12px rgba(0,0,0,0.4)",
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textAlign: "center",
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});
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document.body.appendChild(popup);
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// Auto-dismiss after 5 seconds
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setTimeout(() => {
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popup.animate([{ opacity: 1 }, { opacity: 0 }], {
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duration: 300,
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fill: "forwards",
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}).onfinish = () => popup.remove();
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}, 5000);
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}
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async function refresh() {
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const response = await client.getGlobal("rython-task-bot", true);
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console.log(response);
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if (response.status !== "ok" || !response.variable?.value) return;
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const users = JSON.parse(response.variable.value);
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console.log(users);
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const sections = transformToSections(users);
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taskList.load(sections);
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}
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// LOAD TASK LIST
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async function onConnect() {
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taskList = new TaskList(".task-panel");
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refresh();
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}
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function transformToSections(users) {
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return Object.entries(users).map(([userId, userData]) => ({
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id: userId,
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title: userData.Username,
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tasks: userData.Tasks.map((task) => ({
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text: task.Name,
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done: task.Completed,
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focused: task.Focused,
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})),
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}));
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}
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// Update task list action by action
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function onCustom(payload) {
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const data = payload.data;
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if (!data.source && data.source != "rython-task-bot") {
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return;
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}
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if (!taskList) return;
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const body = data.body;
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const id = data.id;
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const username = data.username;
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switch (body.mode) {
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case "add":
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// body.task;
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let taskPayload = {
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text: body.task,
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done: body.completed,
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focused: body.focused,
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};
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let usernameColor =
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userColors[id] ?? localStorage.getItem(`${id}-color`);
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if (
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configs.twitchSettings.autoUserColor &&
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usernameColor != undefined &&
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usernameColor != null
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) {
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taskPayload["color"] = usernameColor;
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}
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taskList.addTask(id, taskPayload, username);
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break;
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case "focus":
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taskList.focusTask(id, body.index, usernameColor);
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break;
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case "edit":
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taskList.editTask(id, body.index, body.task, usernameColor);
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break;
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case "remove":
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taskList.removeTask(id, body.index, usernameColor);
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break;
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case "done":
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taskList.doneTask(id, body.index, usernameColor);
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break;
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case "admindelete":
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taskList.removeSection(body.id);
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break;
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case "clearns":
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refresh();
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break;
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case "cleardone":
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taskList.cleardone();
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break;
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case "clearmydone":
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taskList.clearmydone(id);
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break;
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case "clearall":
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refresh();
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break;
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case "undone":
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taskList.undoneTask(id, body.index);
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break;
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case "unfocus":
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taskList.unfocusTask(id);
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break;
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case "admindelete":
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taskList.removeSection(body.id);
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break;
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default:
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break;
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||||
}
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}
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557
widgets/streamer-only/scripts/tasklist-view.js
Normal file
557
widgets/streamer-only/scripts/tasklist-view.js
Normal file
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// Task list view
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class TaskList {
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||||
#data = [];
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||||
#firstRender = true;
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||||
#pendingRemovals = 0;
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||||
|
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#scroll = {
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offset: 0,
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||||
contentH: 0,
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||||
viewportH: 0,
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speed: 50,
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raf: null,
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lastT: 0,
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active: false,
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wantStop: false,
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};
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||||
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||||
#els = {};
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||||
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#ANIM_DURATION = 400;
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#ANIM_EASING = "cubic-bezier(0.22, 1, 0.36, 1)";
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||||
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||||
constructor(container) {
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||||
const el =
|
||||
typeof container === "string"
|
||||
? document.querySelector(container)
|
||||
: container;
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||||
|
||||
this.#els = {
|
||||
track: el.querySelector(".scroll-track"),
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content: el.querySelector(".scroll-content"),
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viewport: el.querySelector(".scroll-viewport"),
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};
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}
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filterNonStreamer(sections, username) {
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return sections.filter(
|
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(s) => s.title.toLowerCase() == username.toLowerCase(),
|
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);
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}
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// ── public API ─────────────────────────────────────
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load(sections) {
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this.#data = structuredClone(
|
||||
this.filterNonStreamer(sections, configs.username),
|
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);
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this.#render();
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||||
return this;
|
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}
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||||
|
||||
addSection(section) {
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||||
this.#data.push(structuredClone(section));
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this.#render();
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||||
return this;
|
||||
}
|
||||
|
||||
removeSection(id) {
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||||
const i = this.#data.findIndex((s) => s.id === id);
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||||
if (i === -1) return this;
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||||
this.#data.splice(i, 1);
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||||
this.#render();
|
||||
return this;
|
||||
}
|
||||
|
||||
updateSection(id, updater) {
|
||||
const section = this.#data.find((s) => s.id === id);
|
||||
if (!section) return this;
|
||||
updater(section);
|
||||
this.#render();
|
||||
return this;
|
||||
}
|
||||
|
||||
addTask(sectionId, task, sectionTitle) {
|
||||
if (!this.#data.find((s) => s.id === sectionId)) {
|
||||
this.addSection({
|
||||
id: sectionId,
|
||||
title: sectionTitle || sectionId,
|
||||
tasks: [],
|
||||
});
|
||||
}
|
||||
|
||||
return this.updateSection(sectionId, (s) => {
|
||||
s.tasks.push(structuredClone(task));
|
||||
});
|
||||
}
|
||||
|
||||
removeTask(sectionId, taskIndex) {
|
||||
this.updateSection(sectionId, (s) => {
|
||||
s.tasks.splice(taskIndex, 1);
|
||||
});
|
||||
this.#data = this.#data.filter((s) => s.tasks.length > 0);
|
||||
this.#render();
|
||||
return this;
|
||||
}
|
||||
|
||||
editTask(sectionId, taskIndex, newText, userColor) {
|
||||
return this.updateSection(sectionId, (s) => {
|
||||
if (s.tasks[taskIndex]) {
|
||||
s.tasks[taskIndex].text = newText;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
doneTask(sectionId, taskIndex) {
|
||||
return this.updateSection(sectionId, (s) => {
|
||||
if (s.tasks[taskIndex]) {
|
||||
s.tasks[taskIndex].done = true;
|
||||
s.tasks[taskIndex].focused = false;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
undoneTask(sectionId, taskIndex) {
|
||||
return this.updateSection(sectionId, (s) => {
|
||||
if (s.tasks[taskIndex]) {
|
||||
s.tasks[taskIndex].done = false;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
focusTask(sectionId, taskIndex) {
|
||||
// unfocus any previously focused task
|
||||
this.unfocusTask(sectionId);
|
||||
|
||||
return this.updateSection(sectionId, (s) => {
|
||||
if (s.tasks[taskIndex]) {
|
||||
s.tasks[taskIndex].focused = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
unfocusTask(sectionId) {
|
||||
return this.updateSection(sectionId, (s) => {
|
||||
for (let i = 0; i < s.tasks.length; i++) {
|
||||
s.tasks[i].focused = false;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
clearmydone(sectionId) {
|
||||
this.updateSection(sectionId, (s) => {
|
||||
s.tasks = s.tasks.filter((t) => !t.done);
|
||||
});
|
||||
this.#data = this.#data.filter((s) => s.tasks.length > 0);
|
||||
this.#render();
|
||||
return this;
|
||||
}
|
||||
|
||||
cleardone() {
|
||||
this.#data.forEach((s) => {
|
||||
s.tasks = s.tasks.filter((t) => !t.done);
|
||||
});
|
||||
this.#data = this.#data.filter((s) => s.tasks.length > 0);
|
||||
this.#render();
|
||||
return this;
|
||||
}
|
||||
|
||||
getData() {
|
||||
return structuredClone(this.#data);
|
||||
}
|
||||
|
||||
get sectionCount() {
|
||||
return this.#data.length;
|
||||
}
|
||||
|
||||
get taskCount() {
|
||||
return this.#data.reduce((sum, s) => sum + s.tasks.length, 0);
|
||||
}
|
||||
|
||||
get doneCount() {
|
||||
return this.#data.reduce(
|
||||
(sum, s) => sum + s.tasks.filter((t) => t.done).length,
|
||||
0,
|
||||
);
|
||||
}
|
||||
|
||||
destroy() {
|
||||
this.#forceStop();
|
||||
this.#els.content.innerHTML = "";
|
||||
this.#data = [];
|
||||
this.#firstRender = true;
|
||||
}
|
||||
|
||||
// ── render ─────────────────────────────────────────
|
||||
|
||||
#render() {
|
||||
if (this.#firstRender) {
|
||||
this.#data.forEach((s) =>
|
||||
this.#els.content.appendChild(this.#createSectionEl(s)),
|
||||
);
|
||||
this.#firstRender = false;
|
||||
} else {
|
||||
this.#patchContainer(this.#els.content, this.#data, true);
|
||||
}
|
||||
|
||||
if (this.#pendingRemovals === 0) {
|
||||
this.#syncScroll();
|
||||
}
|
||||
}
|
||||
|
||||
// ── animations ─────────────────────────────────────
|
||||
|
||||
#animateIn(el) {
|
||||
el.style.overflow = "hidden";
|
||||
|
||||
const h = el.scrollHeight;
|
||||
el.style.height = "0px";
|
||||
el.style.opacity = "0";
|
||||
|
||||
requestAnimationFrame(() => {
|
||||
const anim = el.animate(
|
||||
[
|
||||
{
|
||||
height: "0px",
|
||||
opacity: 0,
|
||||
transform: "translateX(-8px)",
|
||||
},
|
||||
{
|
||||
height: h + "px",
|
||||
opacity: 1,
|
||||
transform: "translateX(0)",
|
||||
},
|
||||
],
|
||||
{
|
||||
duration: this.#ANIM_DURATION,
|
||||
easing: this.#ANIM_EASING,
|
||||
fill: "forwards",
|
||||
},
|
||||
);
|
||||
|
||||
anim.onfinish = () => {
|
||||
el.style.height = "";
|
||||
el.style.opacity = "";
|
||||
el.style.overflow = "";
|
||||
el.style.transform = "";
|
||||
anim.cancel();
|
||||
this.#syncScroll();
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
#animateRemove(el) {
|
||||
this.#pendingRemovals++;
|
||||
const h = el.scrollHeight;
|
||||
|
||||
const anim = el.animate(
|
||||
[
|
||||
{ height: h + "px", opacity: 1, transform: "translateX(0)" },
|
||||
{ height: "0px", opacity: 0, transform: "translateX(-8px)" },
|
||||
],
|
||||
{
|
||||
duration: this.#ANIM_DURATION,
|
||||
easing: this.#ANIM_EASING,
|
||||
fill: "forwards",
|
||||
},
|
||||
);
|
||||
|
||||
anim.onfinish = () => {
|
||||
el.remove();
|
||||
this.#pendingRemovals--;
|
||||
|
||||
if (this.#pendingRemovals === 0) {
|
||||
this.#syncScroll();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#animateStrikethrough(el) {
|
||||
el.animate(
|
||||
[
|
||||
{ opacity: 0.5, transform: "scale(0.98)" },
|
||||
{ opacity: 1, transform: "scale(1)" },
|
||||
],
|
||||
{ duration: 250, easing: "ease-out" },
|
||||
);
|
||||
}
|
||||
|
||||
// ── dom helpers ────────────────────────────────────
|
||||
|
||||
#createTaskEl(task, index) {
|
||||
const div = document.createElement("div");
|
||||
div.className =
|
||||
"task" +
|
||||
(task.done ? " done" : "") +
|
||||
(task.focused ? " focused" : "");
|
||||
div.dataset.text = task.text;
|
||||
const numberSpan = document.createElement("span");
|
||||
numberSpan.className = "task-number";
|
||||
numberSpan.textContent = `${index + 1}.`;
|
||||
|
||||
const textSpan = document.createElement("span");
|
||||
textSpan.textContent = task.text;
|
||||
|
||||
div.replaceChildren(numberSpan, textSpan);
|
||||
return div;
|
||||
}
|
||||
|
||||
#createSectionEl(section) {
|
||||
const div = document.createElement("div");
|
||||
div.className = "section";
|
||||
div.dataset.key = section.id;
|
||||
if (section.title) {
|
||||
const t = document.createElement("div");
|
||||
t.className = "section-title";
|
||||
t.textContent = section.title;
|
||||
let color =
|
||||
section.color ?? localStorage.getItem(`${section.id}-color`);
|
||||
if (
|
||||
configs.twitchSettings.autoUserColor &&
|
||||
color != undefined &&
|
||||
color != "undefined" &&
|
||||
color != null
|
||||
) {
|
||||
t.style.setProperty("--user-color", color);
|
||||
t.classList.add("has-user-color");
|
||||
}
|
||||
|
||||
div.appendChild(t);
|
||||
}
|
||||
section.tasks.forEach((task, i) =>
|
||||
div.appendChild(this.#createTaskEl(task, i)),
|
||||
);
|
||||
return div;
|
||||
}
|
||||
|
||||
// ── patching ───────────────────────────────────────
|
||||
|
||||
#patchTasks(sectionEl, tasks, animate) {
|
||||
const existing = [...sectionEl.querySelectorAll(":scope > .task")];
|
||||
|
||||
tasks.forEach((task, i) => {
|
||||
if (i < existing.length) {
|
||||
const el = existing[i];
|
||||
const wantClass =
|
||||
"task" +
|
||||
(task.done ? " done" : "") +
|
||||
(task.focused ? " focused" : "");
|
||||
if (el.className !== wantClass) {
|
||||
el.className = wantClass;
|
||||
if (animate) this.#animateStrikethrough(el);
|
||||
}
|
||||
if (el.dataset.text !== task.text) {
|
||||
el.dataset.text = task.text;
|
||||
el.querySelector("span:last-child").textContent = task.text;
|
||||
}
|
||||
el.querySelector(".task-number").textContent = `${i + 1}.`;
|
||||
|
||||
// Update color if changed
|
||||
if (task.color != undefined && task.color != "undefined") {
|
||||
el.style.setProperty("--user-color", task.color);
|
||||
el.classList.add("has-user-color");
|
||||
} else {
|
||||
el.style.removeProperty("--user-color");
|
||||
el.classList.remove("has-user-color");
|
||||
}
|
||||
} else {
|
||||
const newEl = this.#createTaskEl(task, i);
|
||||
sectionEl.appendChild(newEl);
|
||||
if (animate) this.#animateIn(newEl);
|
||||
}
|
||||
});
|
||||
|
||||
for (let i = existing.length - 1; i >= tasks.length; i--) {
|
||||
if (animate) {
|
||||
this.#animateRemove(existing[i]);
|
||||
} else {
|
||||
existing[i].remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#patchContainer(container, sections, animate) {
|
||||
const oldMap = new Map();
|
||||
container.querySelectorAll(":scope > .section").forEach((el) => {
|
||||
oldMap.set(el.dataset.key, el);
|
||||
});
|
||||
|
||||
let cursor = container.firstElementChild;
|
||||
|
||||
sections.forEach((section) => {
|
||||
const key = section.id;
|
||||
const existing = oldMap.get(key);
|
||||
|
||||
if (existing) {
|
||||
this.#patchTasks(existing, section.tasks, animate);
|
||||
if (existing !== cursor) {
|
||||
container.insertBefore(existing, cursor);
|
||||
} else {
|
||||
cursor = cursor.nextElementSibling;
|
||||
}
|
||||
oldMap.delete(key);
|
||||
} else {
|
||||
const newEl = this.#createSectionEl(section);
|
||||
container.insertBefore(newEl, cursor);
|
||||
if (animate) this.#animateIn(newEl);
|
||||
}
|
||||
});
|
||||
|
||||
oldMap.forEach((el) => {
|
||||
if (animate) {
|
||||
this.#animateRemove(el);
|
||||
} else {
|
||||
el.remove();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// ── scroll ─────────────────────────────────────────
|
||||
|
||||
#tick = (now) => {
|
||||
const s = this.#scroll;
|
||||
const dt = (now - s.lastT) / 1000;
|
||||
s.lastT = now;
|
||||
|
||||
if (dt < 0.2) {
|
||||
s.contentH = this.#els.content.scrollHeight;
|
||||
s.offset += s.speed * dt;
|
||||
|
||||
if (s.contentH > 0 && s.offset >= s.contentH) {
|
||||
s.offset -= s.contentH;
|
||||
|
||||
if (s.wantStop) {
|
||||
s.wantStop = false;
|
||||
this.#forceStop();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
this.#els.track.style.transform = `translateY(${-s.offset}px)`;
|
||||
}
|
||||
|
||||
s.raf = requestAnimationFrame(this.#tick);
|
||||
};
|
||||
|
||||
#startScroll() {
|
||||
const s = this.#scroll;
|
||||
s.wantStop = false;
|
||||
if (s.active) return;
|
||||
s.active = true;
|
||||
s.lastT = performance.now();
|
||||
s.raf = requestAnimationFrame(this.#tick);
|
||||
}
|
||||
|
||||
#requestStop() {
|
||||
if (!this.#scroll.active) return;
|
||||
this.#scroll.wantStop = true;
|
||||
}
|
||||
|
||||
#forceStop() {
|
||||
const s = this.#scroll;
|
||||
s.active = false;
|
||||
s.wantStop = false;
|
||||
cancelAnimationFrame(s.raf);
|
||||
s.raf = null;
|
||||
s.offset = 0;
|
||||
this.#els.track.style.transform = "";
|
||||
|
||||
const clone = this.#els.track.querySelector(".scroll-clone");
|
||||
if (clone) clone.remove();
|
||||
}
|
||||
|
||||
#syncScroll() {
|
||||
const s = this.#scroll;
|
||||
s.contentH = this.#els.content.scrollHeight;
|
||||
s.viewportH = this.#els.viewport.clientHeight;
|
||||
const needs = s.contentH > s.viewportH;
|
||||
|
||||
let clone = this.#els.track.querySelector(".scroll-clone");
|
||||
|
||||
if (needs) {
|
||||
if (!clone) {
|
||||
clone = this.#els.content.cloneNode(true);
|
||||
clone.id = "";
|
||||
clone.classList.add("scroll-clone");
|
||||
this.#els.track.appendChild(clone);
|
||||
} else {
|
||||
this.#patchContainer(clone, this.#data, false);
|
||||
}
|
||||
if (s.offset >= s.contentH) {
|
||||
s.offset %= s.contentH;
|
||||
}
|
||||
this.#startScroll();
|
||||
} else {
|
||||
if (s.active) {
|
||||
if (clone) this.#patchContainer(clone, this.#data, false);
|
||||
this.#requestStop();
|
||||
} else {
|
||||
if (clone) clone.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ── usage ──────────────────────────────────────────────
|
||||
|
||||
// const list2 = new TaskList(".task-panel");
|
||||
|
||||
// list2.load([
|
||||
// {
|
||||
// title: "someone",
|
||||
// tasks: [
|
||||
// { text: "dinner" },
|
||||
// { text: "watch bad bunny halftime show" },
|
||||
// { text: "tie tf down", done: true },
|
||||
// { text: "boy dinner", done: true },
|
||||
// { text: "3 hour SOOP" },
|
||||
// ],
|
||||
// },
|
||||
// {
|
||||
// title: "Cape_Codder",
|
||||
// tasks: [
|
||||
// { text: "Part 2", done: true },
|
||||
// { text: "Ch 1-2", done: true },
|
||||
// ],
|
||||
// },
|
||||
// {
|
||||
// title: "sunflawer",
|
||||
// tasks: [
|
||||
// { text: "fix walls from home office" },
|
||||
// { text: "sand walls zzzsdkjhfsk", done: true },
|
||||
// { text: "meal prep" },
|
||||
// { text: "buy wrist brace maybe" },
|
||||
// ],
|
||||
// },
|
||||
// {
|
||||
// title: "extra_user1",
|
||||
// tasks: [
|
||||
// { text: "go grocery shopping" },
|
||||
// { text: "clean the kitchen", done: true },
|
||||
// { text: "respond to emails" },
|
||||
// ],
|
||||
// },
|
||||
// ]);
|
||||
|
||||
// demo
|
||||
|
||||
// setTimeout(() => {
|
||||
// list2.addTask("someone2", { text: "new task just dropped" });
|
||||
// }, 1000);
|
||||
|
||||
// setTimeout(() => {
|
||||
// list2.;
|
||||
// }, 3000);
|
||||
|
||||
// setTimeout(() => {
|
||||
// list.toggleTask("sunflawer", 0);
|
||||
// }, 10000);
|
||||
|
||||
// setTimeout(() => {
|
||||
// list.removeSection("Cape_Codder");
|
||||
// }, 12000);
|
||||
|
||||
// setTimeout(() => {
|
||||
// list.removeTask("extra_user1", 1);
|
||||
// }, 14000);
|
||||
4
widgets/vertical/.prettierrc
Normal file
4
widgets/vertical/.prettierrc
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
{
|
||||
"tabWidth": 4,
|
||||
"useTabs": true
|
||||
}
|
||||
636
widgets/vertical/LICENSE.md
Normal file
636
widgets/vertical/LICENSE.md
Normal file
|
|
@ -0,0 +1,636 @@
|
|||
# GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 [Free Software Foundation, Inc.](http://fsf.org/)
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim copies of this license
|
||||
document, but changing it is not allowed.
|
||||
|
||||
## Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for software and
|
||||
other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed to take
|
||||
away your freedom to share and change the works. By contrast, the GNU General
|
||||
Public License is intended to guarantee your freedom to share and change all
|
||||
versions of a program--to make sure it remains free software for all its users.
|
||||
We, the Free Software Foundation, use the GNU General Public License for most
|
||||
of our software; it applies also to any other work released this way by its
|
||||
authors. You can apply it to your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not price. Our
|
||||
General Public Licenses are designed to make sure that you have the freedom to
|
||||
distribute copies of free software (and charge for them if you wish), that you
|
||||
receive source code or can get it if you want it, that you can change the
|
||||
software or use pieces of it in new free programs, and that you know you can do
|
||||
these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you these rights
|
||||
or asking you to surrender the rights. Therefore, you have certain
|
||||
responsibilities if you distribute copies of the software, or if you modify it:
|
||||
responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether gratis or for
|
||||
a fee, you must pass on to the recipients the same freedoms that you received.
|
||||
You must make sure that they, too, receive or can get the source code. And you
|
||||
must show them these terms so they know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
|
||||
1. assert copyright on the software, and
|
||||
2. offer you this License giving you legal permission to copy, distribute
|
||||
and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains that
|
||||
there is no warranty for this free software. For both users' and authors' sake,
|
||||
the GPL requires that modified versions be marked as changed, so that their
|
||||
problems will not be attributed erroneously to authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run modified
|
||||
versions of the software inside them, although the manufacturer can do so. This
|
||||
is fundamentally incompatible with the aim of protecting users' freedom to
|
||||
change the software. The systematic pattern of such abuse occurs in the area of
|
||||
products for individuals to use, which is precisely where it is most
|
||||
unacceptable. Therefore, we have designed this version of the GPL to prohibit
|
||||
the practice for those products. If such problems arise substantially in other
|
||||
domains, we stand ready to extend this provision to those domains in future
|
||||
versions of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents. States
|
||||
should not allow patents to restrict development and use of software on
|
||||
general-purpose computers, but in those that do, we wish to avoid the special
|
||||
danger that patents applied to a free program could make it effectively
|
||||
proprietary. To prevent this, the GPL assures that patents cannot be used to
|
||||
render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and modification
|
||||
follow.
|
||||
|
||||
## TERMS AND CONDITIONS
|
||||
|
||||
### 0. Definitions.
|
||||
|
||||
*This License* refers to version 3 of the GNU General Public License.
|
||||
|
||||
*Copyright* also means copyright-like laws that apply to other kinds of works,
|
||||
such as semiconductor masks.
|
||||
|
||||
*The Program* refers to any copyrightable work licensed under this License.
|
||||
Each licensee is addressed as *you*. *Licensees* and *recipients* may be
|
||||
individuals or organizations.
|
||||
|
||||
To *modify* a work means to copy from or adapt all or part of the work in a
|
||||
fashion requiring copyright permission, other than the making of an exact copy.
|
||||
The resulting work is called a *modified version* of the earlier work or a work
|
||||
*based on* the earlier work.
|
||||
|
||||
A *covered work* means either the unmodified Program or a work based on the
|
||||
Program.
|
||||
|
||||
To *propagate* a work means to do anything with it that, without permission,
|
||||
would make you directly or secondarily liable for infringement under applicable
|
||||
copyright law, except executing it on a computer or modifying a private copy.
|
||||
Propagation includes copying, distribution (with or without modification),
|
||||
making available to the public, and in some countries other activities as well.
|
||||
|
||||
To *convey* a work means any kind of propagation that enables other parties to
|
||||
make or receive copies. Mere interaction with a user through a computer
|
||||
network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays *Appropriate Legal Notices* to the
|
||||
extent that it includes a convenient and prominently visible feature that
|
||||
|
||||
1. displays an appropriate copyright notice, and
|
||||
2. tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the work
|
||||
under this License, and how to view a copy of this License.
|
||||
|
||||
If the interface presents a list of user commands or options, such as a menu, a
|
||||
prominent item in the list meets this criterion.
|
||||
|
||||
### 1. Source Code.
|
||||
|
||||
The *source code* for a work means the preferred form of the work for making
|
||||
modifications to it. *Object code* means any non-source form of a work.
|
||||
|
||||
A *Standard Interface* means an interface that either is an official standard
|
||||
defined by a recognized standards body, or, in the case of interfaces specified
|
||||
for a particular programming language, one that is widely used among developers
|
||||
working in that language.
|
||||
|
||||
The *System Libraries* of an executable work include anything, other than the
|
||||
work as a whole, that (a) is included in the normal form of packaging a Major
|
||||
Component, but which is not part of that Major Component, and (b) serves only
|
||||
to enable use of the work with that Major Component, or to implement a Standard
|
||||
Interface for which an implementation is available to the public in source code
|
||||
form. A *Major Component*, in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system (if any) on
|
||||
which the executable work runs, or a compiler used to produce the work, or an
|
||||
object code interpreter used to run it.
|
||||
|
||||
The *Corresponding Source* for a work in object code form means all the source
|
||||
code needed to generate, install, and (for an executable work) run the object
|
||||
code and to modify the work, including scripts to control those activities.
|
||||
However, it does not include the work's System Libraries, or general-purpose
|
||||
tools or generally available free programs which are used unmodified in
|
||||
performing those activities but which are not part of the work. For example,
|
||||
Corresponding Source includes interface definition files associated with source
|
||||
files for the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require, such as
|
||||
by intimate data communication or control flow between those subprograms and
|
||||
other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users can regenerate
|
||||
automatically from other parts of the Corresponding Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that same work.
|
||||
|
||||
### 2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of copyright on
|
||||
the Program, and are irrevocable provided the stated conditions are met. This
|
||||
License explicitly affirms your unlimited permission to run the unmodified
|
||||
Program. The output from running a covered work is covered by this License only
|
||||
if the output, given its content, constitutes a covered work. This License
|
||||
acknowledges your rights of fair use or other equivalent, as provided by
|
||||
copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not convey, without
|
||||
conditions so long as your license otherwise remains in force. You may convey
|
||||
covered works to others for the sole purpose of having them make modifications
|
||||
exclusively for you, or provide you with facilities for running those works,
|
||||
provided that you comply with the terms of this License in conveying all
|
||||
material for which you do not control copyright. Those thus making or running
|
||||
the covered works for you must do so exclusively on your behalf, under your
|
||||
direction and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under the
|
||||
conditions stated below. Sublicensing is not allowed; section 10 makes it
|
||||
unnecessary.
|
||||
|
||||
### 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological measure
|
||||
under any applicable law fulfilling obligations under article 11 of the WIPO
|
||||
copyright treaty adopted on 20 December 1996, or similar laws prohibiting or
|
||||
restricting circumvention of such measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention is
|
||||
effected by exercising rights under this License with respect to the covered
|
||||
work, and you disclaim any intention to limit operation or modification of the
|
||||
work as a means of enforcing, against the work's users, your or third parties'
|
||||
legal rights to forbid circumvention of technological measures.
|
||||
|
||||
### 4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you receive it,
|
||||
in any medium, provided that you conspicuously and appropriately publish on
|
||||
each copy an appropriate copyright notice; keep intact all notices stating that
|
||||
this License and any non-permissive terms added in accord with section 7 apply
|
||||
to the code; keep intact all notices of the absence of any warranty; and give
|
||||
all recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey, and you may
|
||||
offer support or warranty protection for a fee.
|
||||
|
||||
### 5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to produce it
|
||||
from the Program, in the form of source code under the terms of section 4,
|
||||
provided that you also meet all of these conditions:
|
||||
|
||||
- a) The work must carry prominent notices stating that you modified it, and
|
||||
giving a relevant date.
|
||||
- b) The work must carry prominent notices stating that it is released under
|
||||
this License and any conditions added under section 7. This requirement
|
||||
modifies the requirement in section 4 to *keep intact all notices*.
|
||||
- c) You must license the entire work, as a whole, under this License to
|
||||
anyone who comes into possession of a copy. This License will therefore
|
||||
apply, along with any applicable section 7 additional terms, to the whole
|
||||
of the work, and all its parts, regardless of how they are packaged. This
|
||||
License gives no permission to license the work in any other way, but it
|
||||
does not invalidate such permission if you have separately received it.
|
||||
- d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your work need
|
||||
not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent works,
|
||||
which are not by their nature extensions of the covered work, and which are not
|
||||
combined with it such as to form a larger program, in or on a volume of a
|
||||
storage or distribution medium, is called an *aggregate* if the compilation and
|
||||
its resulting copyright are not used to limit the access or legal rights of the
|
||||
compilation's users beyond what the individual works permit. Inclusion of a
|
||||
covered work in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
### 6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms of sections 4
|
||||
and 5, provided that you also convey the machine-readable Corresponding Source
|
||||
under the terms of this License, in one of these ways:
|
||||
|
||||
- a) Convey the object code in, or embodied in, a physical product (including
|
||||
a physical distribution medium), accompanied by the Corresponding Source
|
||||
fixed on a durable physical medium customarily used for software
|
||||
interchange.
|
||||
- b) Convey the object code in, or embodied in, a physical product (including
|
||||
a physical distribution medium), accompanied by a written offer, valid for
|
||||
at least three years and valid for as long as you offer spare parts or
|
||||
customer support for that product model, to give anyone who possesses the
|
||||
object code either
|
||||
1. a copy of the Corresponding Source for all the software in the product
|
||||
that is covered by this License, on a durable physical medium
|
||||
customarily used for software interchange, for a price no more than your
|
||||
reasonable cost of physically performing this conveying of source, or
|
||||
2. access to copy the Corresponding Source from a network server at no
|
||||
charge.
|
||||
- c) Convey individual copies of the object code with a copy of the written
|
||||
offer to provide the Corresponding Source. This alternative is allowed only
|
||||
occasionally and noncommercially, and only if you received the object code
|
||||
with such an offer, in accord with subsection 6b.
|
||||
- d) Convey the object code by offering access from a designated place
|
||||
(gratis or for a charge), and offer equivalent access to the Corresponding
|
||||
Source in the same way through the same place at no further charge. You
|
||||
need not require recipients to copy the Corresponding Source along with the
|
||||
object code. If the place to copy the object code is a network server, the
|
||||
Corresponding Source may be on a different server operated by you or a
|
||||
third party) that supports equivalent copying facilities, provided you
|
||||
maintain clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the Corresponding
|
||||
Source, you remain obligated to ensure that it is available for as long as
|
||||
needed to satisfy these requirements.
|
||||
- e) Convey the object code using peer-to-peer transmission, provided you
|
||||
inform other peers where the object code and Corresponding Source of the
|
||||
work are being offered to the general public at no charge under subsection
|
||||
6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded from the
|
||||
Corresponding Source as a System Library, need not be included in conveying the
|
||||
object code work.
|
||||
|
||||
A *User Product* is either
|
||||
|
||||
1. a *consumer product*, which means any tangible personal property which is
|
||||
normally used for personal, family, or household purposes, or
|
||||
2. anything designed or sold for incorporation into a dwelling.
|
||||
|
||||
In determining whether a product is a consumer product, doubtful cases shall be
|
||||
resolved in favor of coverage. For a particular product received by a
|
||||
particular user, *normally used* refers to a typical or common use of that
|
||||
class of product, regardless of the status of the particular user or of the way
|
||||
in which the particular user actually uses, or expects or is expected to use,
|
||||
the product. A product is a consumer product regardless of whether the product
|
||||
has substantial commercial, industrial or non-consumer uses, unless such uses
|
||||
represent the only significant mode of use of the product.
|
||||
|
||||
*Installation Information* for a User Product means any methods, procedures,
|
||||
authorization keys, or other information required to install and execute
|
||||
modified versions of a covered work in that User Product from a modified
|
||||
version of its Corresponding Source. The information must suffice to ensure
|
||||
that the continued functioning of the modified object code is in no case
|
||||
prevented or interfered with solely because modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as part of a
|
||||
transaction in which the right of possession and use of the User Product is
|
||||
transferred to the recipient in perpetuity or for a fixed term (regardless of
|
||||
how the transaction is characterized), the Corresponding Source conveyed under
|
||||
this section must be accompanied by the Installation Information. But this
|
||||
requirement does not apply if neither you nor any third party retains the
|
||||
ability to install modified object code on the User Product (for example, the
|
||||
work has been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates for a
|
||||
work that has been modified or installed by the recipient, or for the User
|
||||
Product in which it has been modified or installed. Access to a network may be
|
||||
denied when the modification itself materially and adversely affects the
|
||||
operation of the network or violates the rules and protocols for communication
|
||||
across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided, in accord
|
||||
with this section must be in a format that is publicly documented (and with an
|
||||
implementation available to the public in source code form), and must require
|
||||
no special password or key for unpacking, reading or copying.
|
||||
|
||||
### 7. Additional Terms.
|
||||
|
||||
*Additional permissions* are terms that supplement the terms of this License by
|
||||
making exceptions from one or more of its conditions. Additional permissions
|
||||
that are applicable to the entire Program shall be treated as though they were
|
||||
included in this License, to the extent that they are valid under applicable
|
||||
law. If additional permissions apply only to part of the Program, that part may
|
||||
be used separately under those permissions, but the entire Program remains
|
||||
governed by this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option remove any
|
||||
additional permissions from that copy, or from any part of it. (Additional
|
||||
permissions may be written to require their own removal in certain cases when
|
||||
you modify the work.) You may place additional permissions on material, added
|
||||
by you to a covered work, for which you have or can give appropriate copyright
|
||||
permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you add to a
|
||||
covered work, you may (if authorized by the copyright holders of that material)
|
||||
supplement the terms of this License with terms:
|
||||
|
||||
- a) Disclaiming warranty or limiting liability differently from the terms of
|
||||
sections 15 and 16 of this License; or
|
||||
- b) Requiring preservation of specified reasonable legal notices or author
|
||||
attributions in that material or in the Appropriate Legal Notices displayed
|
||||
by works containing it; or
|
||||
- c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in reasonable
|
||||
ways as different from the original version; or
|
||||
- d) Limiting the use for publicity purposes of names of licensors or authors
|
||||
of the material; or
|
||||
- e) Declining to grant rights under trademark law for use of some trade
|
||||
names, trademarks, or service marks; or
|
||||
- f) Requiring indemnification of licensors and authors of that material by
|
||||
anyone who conveys the material (or modified versions of it) with
|
||||
contractual assumptions of liability to the recipient, for any liability
|
||||
that these contractual assumptions directly impose on those licensors and
|
||||
authors.
|
||||
|
||||
All other non-permissive additional terms are considered *further restrictions*
|
||||
within the meaning of section 10. If the Program as you received it, or any
|
||||
part of it, contains a notice stating that it is governed by this License along
|
||||
with a term that is a further restriction, you may remove that term. If a
|
||||
license document contains a further restriction but permits relicensing or
|
||||
conveying under this License, you may add to a covered work material governed
|
||||
by the terms of that license document, provided that the further restriction
|
||||
does not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you must place,
|
||||
in the relevant source files, a statement of the additional terms that apply to
|
||||
those files, or a notice indicating where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the form of a
|
||||
separately written license, or stated as exceptions; the above requirements
|
||||
apply either way.
|
||||
|
||||
### 8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly provided
|
||||
under this License. Any attempt otherwise to propagate or modify it is void,
|
||||
and will automatically terminate your rights under this License (including any
|
||||
patent licenses granted under the third paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your license from a
|
||||
particular copyright holder is reinstated
|
||||
|
||||
- a) provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and
|
||||
- b) permanently, if the copyright holder fails to notify you of the
|
||||
violation by some reasonable means prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is reinstated
|
||||
permanently if the copyright holder notifies you of the violation by some
|
||||
reasonable means, this is the first time you have received notice of violation
|
||||
of this License (for any work) from that copyright holder, and you cure the
|
||||
violation prior to 30 days after your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the licenses
|
||||
of parties who have received copies or rights from you under this License. If
|
||||
your rights have been terminated and not permanently reinstated, you do not
|
||||
qualify to receive new licenses for the same material under section 10.
|
||||
|
||||
### 9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or run a copy
|
||||
of the Program. Ancillary propagation of a covered work occurring solely as a
|
||||
consequence of using peer-to-peer transmission to receive a copy likewise does
|
||||
not require acceptance. However, nothing other than this License grants you
|
||||
permission to propagate or modify any covered work. These actions infringe
|
||||
copyright if you do not accept this License. Therefore, by modifying or
|
||||
propagating a covered work, you indicate your acceptance of this License to do
|
||||
so.
|
||||
|
||||
### 10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically receives a
|
||||
license from the original licensors, to run, modify and propagate that work,
|
||||
subject to this License. You are not responsible for enforcing compliance by
|
||||
third parties with this License.
|
||||
|
||||
An *entity transaction* is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered work
|
||||
results from an entity transaction, each party to that transaction who receives
|
||||
a copy of the work also receives whatever licenses to the work the party's
|
||||
predecessor in interest had or could give under the previous paragraph, plus a
|
||||
right to possession of the Corresponding Source of the work from the
|
||||
predecessor in interest, if the predecessor has it or can get it with
|
||||
reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the rights
|
||||
granted or affirmed under this License. For example, you may not impose a
|
||||
license fee, royalty, or other charge for exercise of rights granted under this
|
||||
License, and you may not initiate litigation (including a cross-claim or
|
||||
counterclaim in a lawsuit) alleging that any patent claim is infringed by
|
||||
making, using, selling, offering for sale, or importing the Program or any
|
||||
portion of it.
|
||||
|
||||
### 11. Patents.
|
||||
|
||||
A *contributor* is a copyright holder who authorizes use under this License of
|
||||
the Program or a work on which the Program is based. The work thus licensed is
|
||||
called the contributor's *contributor version*.
|
||||
|
||||
A contributor's *essential patent claims* are all patent claims owned or
|
||||
controlled by the contributor, whether already acquired or hereafter acquired,
|
||||
that would be infringed by some manner, permitted by this License, of making,
|
||||
using, or selling its contributor version, but do not include claims that would
|
||||
be infringed only as a consequence of further modification of the contributor
|
||||
version. For purposes of this definition, *control* includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of this
|
||||
License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free patent
|
||||
license under the contributor's essential patent claims, to make, use, sell,
|
||||
offer for sale, import and otherwise run, modify and propagate the contents of
|
||||
its contributor version.
|
||||
|
||||
In the following three paragraphs, a *patent license* is any express agreement
|
||||
or commitment, however denominated, not to enforce a patent (such as an express
|
||||
permission to practice a patent or covenant not to sue for patent
|
||||
infringement). To *grant* such a patent license to a party means to make such
|
||||
an agreement or commitment not to enforce a patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license, and the
|
||||
Corresponding Source of the work is not available for anyone to copy, free of
|
||||
charge and under the terms of this License, through a publicly available
|
||||
network server or other readily accessible means, then you must either
|
||||
|
||||
1. cause the Corresponding Source to be so available, or
|
||||
2. arrange to deprive yourself of the benefit of the patent license for this
|
||||
particular work, or
|
||||
3. arrange, in a manner consistent with the requirements of this License, to
|
||||
extend the patent license to downstream recipients.
|
||||
|
||||
*Knowingly relying* means you have actual knowledge that, but for the patent
|
||||
license, your conveying the covered work in a country, or your recipient's use
|
||||
of the covered work in a country, would infringe one or more identifiable
|
||||
patents in that country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or arrangement, you
|
||||
convey, or propagate by procuring conveyance of, a covered work, and grant a
|
||||
patent license to some of the parties receiving the covered work authorizing
|
||||
them to use, propagate, modify or convey a specific copy of the covered work,
|
||||
then the patent license you grant is automatically extended to all recipients
|
||||
of the covered work and works based on it.
|
||||
|
||||
A patent license is *discriminatory* if it does not include within the scope of
|
||||
its coverage, prohibits the exercise of, or is conditioned on the non-exercise
|
||||
of one or more of the rights that are specifically granted under this License.
|
||||
You may not convey a covered work if you are a party to an arrangement with a
|
||||
third party that is in the business of distributing software, under which you
|
||||
make payment to the third party based on the extent of your activity of
|
||||
conveying the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory patent
|
||||
license
|
||||
|
||||
- a) in connection with copies of the covered work conveyed by you (or copies
|
||||
made from those copies), or
|
||||
- b) primarily for and in connection with specific products or compilations
|
||||
that contain the covered work, unless you entered into that arrangement, or
|
||||
that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting any implied
|
||||
license or other defenses to infringement that may otherwise be available to
|
||||
you under applicable patent law.
|
||||
|
||||
### 12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not excuse
|
||||
you from the conditions of this License. If you cannot convey a covered work so
|
||||
as to satisfy simultaneously your obligations under this License and any other
|
||||
pertinent obligations, then as a consequence you may not convey it at all. For
|
||||
example, if you agree to terms that obligate you to collect a royalty for
|
||||
further conveying from those to whom you convey the Program, the only way you
|
||||
could satisfy both those terms and this License would be to refrain entirely
|
||||
from conveying the Program.
|
||||
|
||||
### 13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have permission to
|
||||
link or combine any covered work with a work licensed under version 3 of the
|
||||
GNU Affero General Public License into a single combined work, and to convey
|
||||
the resulting work. The terms of this License will continue to apply to the
|
||||
part which is the covered work, but the special requirements of the GNU Affero
|
||||
General Public License, section 13, concerning interaction through a network
|
||||
will apply to the combination as such.
|
||||
|
||||
### 14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of the GNU
|
||||
General Public License from time to time. Such new versions will be similar in
|
||||
spirit to the present version, but may differ in detail to address new problems
|
||||
or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program specifies
|
||||
that a certain numbered version of the GNU General Public License *or any later
|
||||
version* applies to it, you have the option of following the terms and
|
||||
conditions either of that numbered version or of any later version published by
|
||||
the Free Software Foundation. If the Program does not specify a version number
|
||||
of the GNU General Public License, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future versions of the
|
||||
GNU General Public License can be used, that proxy's public statement of
|
||||
acceptance of a version permanently authorizes you to choose that version for
|
||||
the Program.
|
||||
|
||||
Later license versions may give you additional or different permissions.
|
||||
However, no additional obligations are imposed on any author or copyright
|
||||
holder as a result of your choosing to follow a later version.
|
||||
|
||||
### 15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE
|
||||
LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER
|
||||
PARTIES PROVIDE THE PROGRAM *AS IS* WITHOUT WARRANTY OF ANY KIND, EITHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE
|
||||
QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE
|
||||
DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR
|
||||
CORRECTION.
|
||||
|
||||
### 16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY
|
||||
COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS
|
||||
PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL,
|
||||
INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE
|
||||
THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED
|
||||
INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE
|
||||
PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY
|
||||
HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
### 17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided above cannot
|
||||
be given local legal effect according to their terms, reviewing courts shall
|
||||
apply local law that most closely approximates an absolute waiver of all civil
|
||||
liability in connection with the Program, unless a warranty or assumption of
|
||||
liability accompanies a copy of the Program in return for a fee.
|
||||
|
||||
## END OF TERMS AND CONDITIONS ###
|
||||
|
||||
### How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest possible
|
||||
use to the public, the best way to achieve this is to make it free software
|
||||
which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest to attach
|
||||
them to the start of each source file to most effectively state the exclusion
|
||||
of warranty; and each file should have at least the *copyright* line and a
|
||||
pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short notice like
|
||||
this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w` and `show c` should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands might
|
||||
be different; for a GUI interface, you would use an *about box*.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school, if
|
||||
any, to sign a *copyright disclaimer* for the program, if necessary. For more
|
||||
information on this, and how to apply and follow the GNU GPL, see
|
||||
[http://www.gnu.org/licenses/](http://www.gnu.org/licenses/).
|
||||
|
||||
The GNU General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may consider
|
||||
it more useful to permit linking proprietary applications with the library. If
|
||||
this is what you want to do, use the GNU Lesser General Public License instead
|
||||
of this License. But first, please read
|
||||
[http://www.gnu.org/philosophy/why-not-lgpl.html](http://www.gnu.org/philosophy/why-not-lgpl.html).
|
||||
49
widgets/vertical/README.md
Normal file
49
widgets/vertical/README.md
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
# Widget - Rython Task Bot v2
|
||||
|
||||
## Instructions
|
||||
|
||||
### Websocket Server
|
||||
|
||||
Websocket server running is required for browser source to work.
|
||||
|
||||
> 
|
||||
|
||||
1. Streamer.Bot -> Servers/Clients -> Websocket Server
|
||||
2. Auto Start: `ON`; Click on `Start Server`
|
||||
3. If port number already taken, change port number
|
||||
4. Ensure that [config.js](./config.js)'s websocket settings are in-sync with Streamer.Bot's
|
||||
|
||||
### OBS
|
||||
|
||||
1. Add a new browser source in your scene
|
||||
2. Tick on "Local"
|
||||
3. Navigate to the index.html file
|
||||
4. Optionally customise the width and height
|
||||
5. Click on "Ok"
|
||||
|
||||
## Style Customisation
|
||||
|
||||
Note: `styles/structure.css` is meant to be the bare structure to allow the task widget to be functional.
|
||||
|
||||
Customise the styles in `styles/style.css`, whether it's through the CSS variables (in `:root`), or the CSS below it.
|
||||
|
||||
### Fonts
|
||||
|
||||
You can import Google fonts into your style.css:
|
||||
|
||||
1. Open [Google Fonts](https://fonts.google.com/)
|
||||
2. Select your desired fonts
|
||||
3. Click on `View selected families`
|
||||
4. Click on `Get Embed Code`
|
||||
5. Select `@import` under Web
|
||||
6. Copy the import `@import url('...');`
|
||||
7. You can use it in your CSS already!
|
||||
|
||||
```css
|
||||
... {
|
||||
font-family: "Fredoka";
|
||||
/* ... */
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
BIN
widgets/vertical/images/websocket.png
Normal file
BIN
widgets/vertical/images/websocket.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 81 KiB |
29
widgets/vertical/index.html
Normal file
29
widgets/vertical/index.html
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<script src="./lib/streamerbot-client.js"></script>
|
||||
<script defer src="./config.js"></script>
|
||||
<script defer src="./scripts/tasklist-view.js"></script>
|
||||
<script defer src="./scripts/streamerbot.js"></script>
|
||||
<script defer src="./scripts/header-animation.js"></script>
|
||||
<link rel="stylesheet" href="./styles/style.css" />
|
||||
<link rel="stylesheet" href="./styles/structure.css" />
|
||||
<title>Task List</title>
|
||||
</head>
|
||||
<body>
|
||||
<div class="task-panel">
|
||||
<div class="panel-header">
|
||||
<span id="title">!taskhelp</span>
|
||||
</div>
|
||||
<div class="scroll-viewport">
|
||||
<div class="scroll-track" id="scrollTrack">
|
||||
<div class="scroll-content" id="scrollContent">
|
||||
<!-- Sections injected by JS -->
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
1
widgets/vertical/lib/streamerbot-client.js
Normal file
1
widgets/vertical/lib/streamerbot-client.js
Normal file
File diff suppressed because one or more lines are too long
42
widgets/vertical/scripts/header-animation.js
Normal file
42
widgets/vertical/scripts/header-animation.js
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
(function () {
|
||||
const commands = configs.commands;
|
||||
|
||||
const titleEl = document.getElementById("title");
|
||||
let currentIndex = 0;
|
||||
|
||||
const DISPLAY_DURATION = 3000; // how long each command stays visible
|
||||
const FADE_DURATION = 400; // fade in/out duration in ms
|
||||
|
||||
function applyTransition() {
|
||||
titleEl.style.transition = `opacity ${FADE_DURATION}ms ease-in-out`;
|
||||
}
|
||||
|
||||
function fadeOut() {
|
||||
return new Promise((resolve) => {
|
||||
titleEl.style.opacity = "0";
|
||||
setTimeout(resolve, FADE_DURATION);
|
||||
});
|
||||
}
|
||||
|
||||
function fadeIn() {
|
||||
return new Promise((resolve) => {
|
||||
titleEl.style.opacity = "1";
|
||||
setTimeout(resolve, FADE_DURATION);
|
||||
});
|
||||
}
|
||||
|
||||
async function cycle() {
|
||||
await fadeOut();
|
||||
|
||||
currentIndex = (currentIndex + 1) % commands.length;
|
||||
titleEl.textContent = commands[currentIndex];
|
||||
|
||||
await fadeIn();
|
||||
|
||||
setTimeout(cycle, DISPLAY_DURATION);
|
||||
}
|
||||
|
||||
applyTransition();
|
||||
titleEl.textContent = commands[0];
|
||||
setTimeout(cycle, DISPLAY_DURATION);
|
||||
})();
|
||||
BIN
widgets/vertical/styles/fonts/Fredoka-Bold.ttf
Normal file
BIN
widgets/vertical/styles/fonts/Fredoka-Bold.ttf
Normal file
Binary file not shown.
BIN
widgets/vertical/styles/fonts/Fredoka-Regular.ttf
Normal file
BIN
widgets/vertical/styles/fonts/Fredoka-Regular.ttf
Normal file
Binary file not shown.
55
widgets/vertical/styles/structure.css
Normal file
55
widgets/vertical/styles/structure.css
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
* {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
min-height: 100vh;
|
||||
background: rgba(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
.task-panel {
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.panel-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.scroll-viewport {
|
||||
flex: 1;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.scroll-track {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
@keyframes infiniteScroll {
|
||||
0% {
|
||||
transform: translateY(0);
|
||||
}
|
||||
100% {
|
||||
transform: translateY(-50%);
|
||||
}
|
||||
}
|
||||
|
||||
.scroll-track.animating {
|
||||
animation: infiniteScroll linear infinite;
|
||||
}
|
||||
|
||||
.task {
|
||||
display: flex;
|
||||
align-items: flex-start;
|
||||
}
|
||||
131
widgets/vertical/styles/style.css
Normal file
131
widgets/vertical/styles/style.css
Normal file
|
|
@ -0,0 +1,131 @@
|
|||
/* ========================================
|
||||
🎨 CUSTOMIZATION VARIABLES
|
||||
Change the values below to customize!
|
||||
======================================== */
|
||||
:root {
|
||||
/* -- Background & Panel -- */
|
||||
--panel-header-background: #141414; /* Header background color */
|
||||
--panel-background: #141414c0; /* Body background color */
|
||||
--panel-border-radius: 12px; /* Roundness of panel corners */
|
||||
|
||||
/* -- Text Colors -- */
|
||||
--text-color: #fafafa; /* Main text color */
|
||||
--done-task-color: #aaa; /* Color of completed tasks */
|
||||
--focused-text-color: #141414; /* Text color when a task is focused */
|
||||
|
||||
/* -- Focused Task Highlight -- */
|
||||
--focused-background: #ffffff; /* Background color of the focused task */
|
||||
--focused-border-radius: 4px; /* Roundness of focused task corners */
|
||||
--focused-padding: 2px 4px; /* Spacing inside focused task highlight */
|
||||
|
||||
/* -- Font Sizes -- */
|
||||
--title-font-size: 1.5rem; /* Size of the panel title */
|
||||
--section-title-font-size: 1.25rem; /* Size of section headings */
|
||||
--header-font-size: 14px; /* Size of the header text */
|
||||
--header-subtitle-font-size: 13px; /* Size of the header subtitle */
|
||||
--task-font-size: 1.2rem; /* Size of task text */
|
||||
|
||||
/* -- Borders & Dividers -- */
|
||||
--header-border-color: #e0dbd5; /* Line below the header */
|
||||
--section-border-color: white; /* Line between sections */
|
||||
|
||||
/* -- Spacing -- */
|
||||
--header-padding: 16px 16px 12px; /* Spacing inside the header */
|
||||
--section-padding: 10px 16px 6px; /* Spacing inside each section */
|
||||
--task-gap: 6px; /* Gap between task items */
|
||||
--task-padding: 3px 0; /* Spacing around each task */
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: "Fredoka";
|
||||
src: url("./fonts/Fredoka-Regular.ttf") format("truetype");
|
||||
font-weight: 400;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
|
||||
@font-face {
|
||||
font-family: "Fredoka";
|
||||
src: url("./fonts/Fredoka-Bold.ttf") format("truetype");
|
||||
font-weight: 700;
|
||||
font-style: normal;
|
||||
font-display: swap;
|
||||
}
|
||||
|
||||
body {
|
||||
font-family: "Fredoka", Roboto, sans-serif;
|
||||
background: rgba(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
.task-panel {
|
||||
width: 100%;
|
||||
height: 100vh;
|
||||
background: var(--panel-background);
|
||||
border-radius: var(--panel-border-radius);
|
||||
}
|
||||
|
||||
.panel-header {
|
||||
padding: var(--header-padding);
|
||||
font-weight: 700;
|
||||
font-size: var(--header-font-size);
|
||||
color: var(--text-color);
|
||||
background: var(--panel-header-background);
|
||||
}
|
||||
|
||||
.panel-header span:last-child {
|
||||
font-weight: 600;
|
||||
color: var(--text-color);
|
||||
font-size: var(--header-subtitle-font-size);
|
||||
}
|
||||
|
||||
.section {
|
||||
padding: var(--section-padding);
|
||||
border-top: 2px solid var(--section-border-color);
|
||||
}
|
||||
|
||||
.section:last-child {
|
||||
padding-bottom: 12px;
|
||||
}
|
||||
|
||||
.section-title {
|
||||
font-weight: 700;
|
||||
font-size: var(--section-title-font-size);
|
||||
color: var(--text-color);
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
|
||||
.task {
|
||||
gap: var(--task-gap);
|
||||
padding: var(--task-padding);
|
||||
font-size: var(--task-font-size);
|
||||
color: var(--text-color);
|
||||
line-height: 1.4;
|
||||
width: fit-content;
|
||||
}
|
||||
|
||||
.section-title.has-user-color {
|
||||
color: var(--user-color); /*auto user color*/
|
||||
}
|
||||
|
||||
.task.done,
|
||||
.task.focused.done {
|
||||
text-decoration: line-through;
|
||||
color: var(--done-task-color);
|
||||
}
|
||||
|
||||
.task.focused:not(.done) {
|
||||
background: var(--focused-background);
|
||||
color: var(--focused-text-color);
|
||||
padding: var(--focused-padding);
|
||||
border-radius: var(--focused-border-radius);
|
||||
}
|
||||
|
||||
#title {
|
||||
font-size: var(--title-font-size);
|
||||
}
|
||||
|
||||
.task-number {
|
||||
flex-shrink: 0;
|
||||
min-width: 16px;
|
||||
text-align: right;
|
||||
}
|
||||
Loading…
Reference in a new issue